Blender Render of a Fusion 360 Model -- 2
Project details
I have a very simple Fusion 360 model that I would like rendered using Cycles (Blender rendering package). The model is a drawing of a housing hallway with clear windows down either side – there is also mirrored tubes in the cieling that are supposed to reflect the sunlight down onto colored lenses. So the end effect is you would have a blue, green, yellow and red shaft of light shining down from the cieling. There is no need to adjust the model – maybe just the properties of the glass.
The reason I am not doing it is, Fusion 360 render does not show the ‘God Rays’ and I don’t have Blender (or the time to learn it at the moment).
I am after 1 or 2 ‘photos’ and I would like the colored shafts of light (God Rays or Sun Rays) to be highlighted in the render.
The Fusion 360 model may need textures etc added to the materials – and the model may need minor work to make it render friendly.
I only have $50 AUD to spend and no more – so whatever can be done on this budget is appreciated.
Thankyou,
Angus
Awarded to:

Rajesh K.
(5.0)
Awarded to:

Rajesh K.
(5.0)
Project details
The reason I am not doing it is, Fusion 360 render does not show the ‘God Rays’ and I don’t have Blender (or the time to learn it at the moment).
I am after 1 or 2 ‘photos’ and I would like the colored shafts of light (God Rays or Sun Rays) to be highlighted in the render.
The Fusion 360 model may need textures etc added to the materials – and the model may need minor work to make it render friendly.
I only have $50 AUD to spend and no more – so whatever can be done on this budget is appreciated.
Thankyou,
Angus